// Global illumination / reflections ?
// Reflection shine on wall in one eye
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Tue Sep 24 01:04:58 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xyzw        0     NONE   float   xyzw
// SV_POSITION              0   xyzw        1      POS   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[29], immediateIndexed
dcl_constantbuffer cb1[210], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texturecube (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (uint,uint,uint,uint) t8
dcl_input_ps linear noperspective v0.xyzw
dcl_output o0.xyzw
dcl_temps 13
ige r0.x, cb1[209].x, l(0)
mul r0.yz, v0.xxyx, cb1[140].xxyx
ftou r1.xy, r0.yzyy
mov r1.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r0.y, r1.xyzw, t8.yxzw
and r0.y, r0.y, cb1[209].x
ieq r0.y, r0.y, l(0)
and r0.y, r0.y, r0.x
discard_nz r0.y
sample_l_indexable(texture2d)(float,float,float,float) r0.yzw, v0.xyxx, t0.wxyz, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.xyzw, v0.xyxx, t1.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.xyz, v0.xyxx, t2.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r4.xyz, v0.xyxx, t3.xyzw, s3, l(0.000000)
ftou r1.z, cb1[160].x
iadd r1.x, r1.y, r1.x
iadd r1.x, r1.z, r1.x
and r1.x, r1.x, l(1)
mad r0.yzw, r0.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
dp3 r1.y, r0.yzwy, r0.yzwy
rsq r1.y, r1.y
mul r5.xyz, r0.yzwy, r1.yyyy
mul r1.zw, r2.wwwy, l(0.000000, 0.000000, 255.000000, 0.080000)
round_ne r1.z, r1.z
ftou r1.z, r1.z
and r6.xy, r1.zzzz, l(15, 16, 0, 0)
movc r4.xyz, r6.yyyy, l(0,0,0,0), r4.xyzx
ieq r7.xyzw, r6.xxxx, l(9, 5, 4, 7)
movc r1.z, r7.x, l(0), r2.x
mad r6.yzw, -r2.yyyy, l(0.000000, 0.080000, 0.080000, 0.080000), r3.xxyz
mad r8.xyz, r1.zzzz, r6.yzwy, r1.wwww
or r1.w, r7.x, r7.y
lt r2.w, l(0.000000), cb1[164].x
lt r3.w, l(0.000000), cb1[196].w
and r2.w, r2.w, r3.w
ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[164].x
movc r6.yzw, r3.wwww, l(0,1.000000,1.000000,1.000000), r3.xxyz
movc r7.xy, r1.xxxx, l(1.000000,0,0,0), l(0,1.000000,0,0)
mul r9.xyz, r7.yyyy, r8.xyzx
mul r9.w, r2.y, r7.y
movc r10.xyz, r2.wwww, r7.xxxx, r6.yzwy
mov r8.w, r2.y
movc r9.xyzw, r2.wwww, r9.xyzw, r8.xyzw
movc r6.yzw, r1.wwww, r9.xxyz, r8.xxyz
mov r10.w, r9.w
mov r8.xyz, r3.xyzx
movc r3.xyzw, r1.wwww, r10.xyzw, r8.xyzw
mad r8.xyz, -r3.xyzx, r1.zzzz, r3.xyzx
mad r8.xyz, r8.xyzx, cb1[143].wwww, cb1[143].xyzx
mad r6.yzw, r6.yyzw, cb1[144].wwww, cb1[144].xxyz
sample_l_indexable(texture2d)(float,float,float,float) r1.x, v0.xyxx, t4.xyzw, s4, l(0.000000)
mul r9.xyz, v0.wwww, cb1[49].xyzx
mad r9.xyz, v0.zzzz, cb1[48].xyzx, r9.xyzx
add r9.xyz, r9.xyzx, cb1[50].xyzx
dp3 r2.w, r9.xyzx, r9.xyzx
rsq r2.w, r2.w
mul r9.xyz, r2.wwww, r9.xyzx
dp3 r2.w, -r9.xyzx, r5.xyzx
add r4.w, r2.w, r2.w
mad r10.xyz, r4.wwww, r5.xyzx, r9.xyzx
mov_sat r2.x, r2.w
mad r4.w, -r2.z, r2.z, l(1.000000)
sqrt r5.w, r4.w
mad r5.w, r2.z, r2.z, r5.w
mul r4.w, r4.w, r5.w
mad r0.yzw, -r0.yyzw, r1.yyyy, r10.xxyz
mad r0.yzw, r4.wwww, r0.yyzw, r5.xxyz
sample_l_indexable(texturecube)(float,float,float,float) r11.xyz, r5.xyzx, t5.xyzw, s5, cb0[28].z
mul r8.xyz, r8.xyzx, r11.xyzx
if_nz r7.z
  log r1.y, r2.z
  mad r1.y, -r1.y, l(1.150000), l(3.000000)
  add r4.w, cb0[28].w, l(-1.000000)
  add r1.y, -r1.y, r4.w
  sample_l_indexable(texturecube)(float,float,float,float) r7.xyz, r0.yzwy, t5.xyzw, s5, r1.y
  mov r2.y, r2.z
  sample_l_indexable(texture2d)(float,float,float,float) r12.xy, r2.xyxx, t6.xyzw, s6, l(0.000000)
  add r1.y, -r4.x, l(1.000000)
  mul r1.y, r1.y, r12.y
  mad r12.xyz, r6.yzwy, r12.xxxx, r1.yyyy
  mul r7.xyz, r7.xyzx, r12.xyzx
  log r1.y, r4.y
  mad r1.y, -r1.y, l(1.150000), l(3.000000)
  add r1.y, -r1.y, r4.w
  sample_l_indexable(texturecube)(float,float,float,float) r10.xyz, r10.xyzx, t5.xyzw, s5, r1.y
  add r1.y, -r2.x, l(1.000000)
  mul r2.y, r1.y, r1.y
  mul r2.y, r2.y, r2.y
  mul r4.w, r1.y, r2.y
  mad r1.y, -r1.y, r2.y, l(1.000000)
  mad r1.y, r1.y, l(0.040000), r4.w
  mul r2.y, r4.x, r1.y
  mad r1.y, -r1.y, r4.x, l(1.000000)
  mul r8.xyz, r1.yyyy, r8.xyzx
  mul r10.xyz, r2.yyyy, r10.xyzx
  mad r7.xyz, r7.xyzx, r1.yyyy, r10.xyzx
else
  log r1.y, r2.z
  mad r1.y, -r1.y, l(1.150000), l(3.000000)
  add r2.y, cb0[28].w, l(-1.000000)
  add r1.y, -r1.y, r2.y
  sample_l_indexable(texturecube)(float,float,float,float) r0.yzw, r0.yzwy, t5.wxyz, s5, r1.y
  sample_l_indexable(texture2d)(float,float,float,float) r2.xy, r2.xzxx, t6.xyzw, s6, l(0.000000)
  mul_sat r1.y, r6.z, l(50.000000)
  mul r1.y, r2.y, r1.y
  mad r6.yzw, r6.yyzw, r2.xxxx, r1.yyyy
  mul r7.xyz, r0.yzwy, r6.yzwy
endif
if_nz r7.w
  mad r0.yzw, -r5.xxyz, r2.wwww, -r9.xxyz
  dp3 r1.y, r0.yzwy, r0.yzwy
  rsq r2.x, r1.y
  mul r6.yzw, r0.yyzw, r2.xxxx
  sample_l_indexable(texturecube)(float,float,float,float) r10.xyz, r6.yzwy, t5.xyzw, s5, cb0[28].z
  max r2.x, r2.z, l(0.00392156886)
  min r2.x, r2.x, l(1.000000)
  dp3 r2.y, -r9.xyzx, r6.yzwy
  dp3 r2.z, r5.xyzx, r6.yzwy
  mad r4.w, |r2.w|, l(-0.156583), l(1.57079637)
  add r5.w, -|r2.w|, l(1.000000)
  sqrt r5.w, r5.w
  mul r7.w, r4.w, r5.w
  ge r8.w, r2.w, l(0.000000)
  mad r4.w, -r4.w, r5.w, l(3.14159274)
  movc r4.w, r8.w, r7.w, r4.w
  add r4.w, -r4.w, l(1.57079637)
  mad r5.w, |r2.z|, l(-0.156583), l(1.57079637)
  add r7.w, -|r2.z|, l(1.000000)
  sqrt r8.w, r7.w
  mul r9.w, r5.w, r8.w
  ge r10.w, r2.z, l(0.000000)
  mad r5.w, -r5.w, r8.w, l(3.14159274)
  movc r5.w, r10.w, r9.w, r5.w
  add r5.w, -r5.w, l(1.57079637)
  add r4.w, r4.w, -r5.w
  mul r4.w, |r4.w|, l(0.500000)
  sincos null, r4.w, r4.w
  mad r5.xyz, -r2.zzzz, r5.xyzx, r6.yzwy
  dp3 r0.y, r5.xyzx, r0.yzwy
  dp3 r0.z, r5.xyzx, r5.xyzx
  mad r0.z, r0.z, r1.y, l(0.000100)
  rsq r0.z, r0.z
  mul r0.y, r0.z, r0.y
  mad r0.yz, r0.yyyy, l(0.000000, 0.500000, 17.000000, 0.000000), l(0.000000, 0.500000, -16.780001, 0.000000)
  mov_sat r0.y, r0.y
  sqrt r0.y, r0.y
  mul r0.w, r2.x, r2.x
  mad r1.y, r2.x, r2.x, l(0.200000)
  mad r0.w, r0.w, l(2.000000), l(0.200000)
  mul r2.x, r0.y, l(0.997551)
  mad r5.x, -r2.w, r2.w, l(1.000000)
  sqrt r5.x, r5.x
  mul r5.y, r2.w, l(-0.0699428469)
  mad r2.x, r2.x, r5.x, r5.y
  mul r1.y, r0.y, r1.y
  mul r5.xy, r1.yyyy, l(1.41421354, 3.54490757, 0.000000, 0.000000)
  add r1.y, r2.w, r2.z
  mad r2.x, -r2.x, l(-0.139885694), r1.y
  mul r2.x, r2.x, r2.x
  mul r2.x, r2.x, l(-0.500000)
  mul r2.z, r5.x, r5.x
  div r2.x, r2.x, r2.z
  mul r2.x, r2.x, l(1.442695)
  exp r2.x, r2.x
  div r2.x, r2.x, r5.y
  mul r0.y, r0.y, r2.x
  mad_sat r2.x, r2.y, l(0.500000), l(0.500000)
  sqrt r2.x, r2.x
  add r2.x, -r2.x, l(1.000000)
  mul r2.z, r2.x, r2.x
  mul r2.z, r2.z, r2.z
  mul r2.x, r2.x, r2.z
  mad r2.x, r2.x, l(0.953479409), l(0.0465205684)
  mul r0.y, r0.y, r2.x
  mul r0.y, r3.w, r0.y
  mov_sat r2.y, -r2.y
  add r2.x, -r2.y, l(1.000000)
  add r1.y, r1.y, l(-0.140000)
  mul r1.y, r1.y, r1.y
  mul r1.y, r1.y, l(-0.500000)
  mul r2.y, r0.w, r0.w
  div r1.y, r1.y, r2.y
  mul r1.y, r1.y, l(1.442695)
  exp r1.y, r1.y
  mul r0.yzw, r0.yyzw, l(0.000000, 0.500000, 1.442695, 2.50662827)
  div r0.w, r1.y, r0.w
  mad r1.y, -r4.w, l(0.500000), l(1.000000)
  mul r2.y, r1.y, r1.y
  mul r2.y, r2.y, r2.y
  mul r1.y, r1.y, r2.y
  mad r1.y, r1.y, l(0.953479409), l(0.0465205684)
  add r2.y, -r1.y, l(1.000000)
  mul r2.y, r2.y, r2.y
  mul r1.y, r1.y, r2.y
  div r2.y, l(0.800000), r4.w
  log r5.xyz, r3.xyzx
  mul r2.yzw, r2.yyyy, r5.xxyz
  exp r2.yzw, r2.yyzw
  exp r0.z, r0.z
  mul r0.z, r0.z, r0.w
  mul r0.z, r1.y, r0.z
  mul r2.yzw, r2.yyzw, r0.zzzz
  mad r0.yzw, r0.yyyy, r2.xxxx, r2.yyzw
  dp3 r1.y, r6.yzwy, r6.yzwy
  add r1.y, r1.y, l(1.000000)
  mul r1.y, r1.y, l(0.250000)
  min r1.y, r1.y, l(1.000000)
  add r2.x, -r1.y, r7.w
  mad r1.y, r2.x, l(0.330000), r1.y
  mul r1.y, r1.y, r1.z
  mul r1.y, r1.y, l(0.318309873)
  sqrt r2.xyz, r3.xyzx
  mad r0.yzw, r2.xxyz, r1.yyyy, r0.yyzw
  min r0.yzw, -r0.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r0.yzw, -r0.yyzw, r10.xxyz
  mul r7.xyz, r0.yzwy, l(3.14159274, 3.14159274, 3.14159274, 0.000000)
  mov r8.xyz, l(0,0,0,0)
endif
ieq r0.yz, r6.xxxx, l(0, 2, 3, 0)
or r0.y, r0.z, r0.y
if_nz r0.y
  mul r0.yzw, r4.xxyz, r4.xxyz
  mul r2.xyz, r0.yzwy, r11.xyzx
  mad r8.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r8.xyzx
  add r1.y, cb0[28].z, l(-2.500000)
  sample_l_indexable(texturecube)(float,float,float,float) r2.xyz, r9.xyzx, t5.xyzw, s5, r1.y
  mul r0.yzw, r0.yyzw, r2.xxyz
  mul r1.y, r1.x, l(0.500000)
  mad r7.xyz, r0.yzwy, r1.yyyy, r7.xyzx
endif
add r0.yzw, r7.xxyz, r8.xxyz
mul r2.xyz, r0.yzwy, cb0[27].xyzx
eq r0.y, cb1[196].w, l(0.000000)
mul r3.xyz, r8.xyzx, cb0[27].xyzx
dp3 r0.z, r3.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
and r0.z, r0.z, r0.y
and r0.z, r0.z, r1.w
and r2.w, r0.z, r0.y
if_nz r0.x
  ld_indexable(texture2d)(float,float,float,float) r0.x, l(0, 0, 0, 0), t7.xyzw
  ne r0.y, r0.x, l(0.000000)
  div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
  movc r0.x, r0.y, r0.x, l(1.000000)
  mul o0.xyzw, r0.xxxx, r2.xyzw
else
  mul o0.xyzw, r1.xxxx, r2.xyzw
endif
ret
// Approximately 0 instruction slots used
